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Project Details

Park Bench

3D Model of a Park Bench made in Maya

A4_Adams_Render1.png
BenchTestRender.png

Modeling

This model was modeled in Maya.

I started with a scale model of a human, and made the bench to fit with that scale.

The bench is largely geometric, and low polygon. The project was made with a little over 1300 faces, most of which were used to add depth to the metal frame.

HighresScreenshot00000.png

Texturing

Texturing was done in Photoshop and Adobe Substance 3D Painter.

Initial color map was done in Photoshop, with additional changes made in Substance Painter, where Roughness, Metallic, and Normal maps were created.

BenchRender2.png

Project Gallery

All renders from this project.

Click to expand.

© 2024 - 2026 | Eli Adams. 

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