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Project Details
Park Bench
3D Model of a Park Bench made in Maya


Modeling
This model was modeled in Maya.
I started with a scale model of a human, and made the bench to fit with that scale.
The bench is largely geometric, and low polygon. The project was made with a little over 1300 faces, most of which were used to add depth to the metal frame.

Texturing
Texturing was done in Photoshop and Adobe Substance 3D Painter.
Initial color map was done in Photoshop, with additional changes made in Substance Painter, where Roughness, Metallic, and Normal maps were created.

Project Gallery
All renders from this project.
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